Fixed “call for help” when the player is being summoned during a gather in co-op. Fixed the display of incorrect icons on the map after a co-op party.Fixed rare cases of unresponsive quest radio dialog in co-op, causing story blocks.crouching, throwing, using the bow, and more Improved various animations in co-op - f.e.Fixes for far away peer respawn from the host and respawning in geometry.Fixed rare issue when a player can't move after a revive.Fixed blocked story progression with "enemies nearby" notification.Fixed issues with the player being unable to access inventory or map after dying several times in co-op.Fixed random bandit respawns while players are still in the bandit camp.Improved handling of challenges requirements in co-op.Improved weapon visualization in online menu and inventory.Fixed an issue with a missing NPC during the Missing People quest in a co-op session.Fixed few remaining death loops in co-op.Fixed an issue that caused blocked progression in a single player game mode after a co-op session.Fixed connection issues with the players who are further advanced inthe story.Fixed connection and stability issues in co-op.Enemy difficulty scales with the player level.Volatiles and Banshee spawn during the night, a wider variety of enemy pools in encounters) Updated distribution of the enemies (f.e.New platinum objectives for parkour challenges.All of this is only available in New Game+! These include new enemy behaviors, more difficult encounters, new objects within the world, namely the newly added inhibitors, and many more changes that will significantly alter the gameplay style and allow the player to develop their character further. The player can now go through the story with revitalized mechanisms. After finishing it once, the game can be replayed again, only this time with modified game parameters in place to encourage a second playthrough by the implementation of a unique system and experience.The bug causing some enemies to become invulnerable to damage has been fixed alongside similar issues, and the patch also updates achievement registration so that everything pops as it should.Ī significant number of changes to Dying Light 2's co-op mode have also been made, primarily quality-of-life improvements and solutions for connection issues that will hopefully help ease problems players have had while playing with others since launch. The developer is surprisingly frank about other changes, saying plainly that "enemies with bows are less annoying" now. The host of the lobby will always have an A next to them and the second will have a B the third will have a C and the fourth will have a D.The new content, completely unavailable in the first playthrough of Dying Light 2, includes: 30 new inhibitors, new platinum objectives for parkour challenges, updated distribution of the enemies (for example Volatiles and Banshee will now spawn during the night), a new legendary weapon tier, gold encounters, and enemy difficulty that will scale with player level.Īcross all save files, Techland has also fixed a number of bugged quests and added a new one called Something Big Has Been Here, which introduces a new variant of mutated infected. Once you have players in your lobby, the outlines will be replaced with their characters. Make sure that the Game Type is not on Single Player, and if it is, change to any of the online settings you want.Īfter you’ve done that, you’ll see your character standing in a pose on the left-hand side, with three outlines of other characters. Once you’re in the menu, you’re going to see a lot of different tabs to pick from, but before you do anything, click the Online Options tab. There are two ways to do this the first way is to pause the game and head over to the Online Menu tab or open up your inventory and hold the button that’ll take you to the Online Menu. Next, you’re going to need to head over to the Online Menu. First and foremost, make sure you’re connected to the internet so you can play with others. Now that you’ve unlocked the Co-Op feature, there are a few things you’re going to need to do. But after completing the Markers of Plague mission, not only will the world open up, but you’ll also unlock Co-Op multiplayer. But don’t worry because it shouldn’t take long to complete these missions due to the world not being fully opened yet. To unlock Co-Op, you’re going to need to complete a few of the main quests first. Are you looking for something specific? Click the links to jump ahead.
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